I revisited this yesterday after this post reminded me, I did more searching and discovered SAR (Synchronous Audio Router). This is more of a sidenote but could be of interest for those looking at audio routing. I've tried to do this before but I've never managed to get the realtone cable hack to allow me to use ASIO on my Focusrite 2i2 so I have to stick to my official cable. Emulation in and of itself increases the latency of whatever you're emulating. If you're happy with your results I'm not going to argue with you on the matter. That literally makes no sense - you're running the driver through an emulation that has to be done in real time, there is no way for it to not increase latency. Every computer is different so the above settings specifically may not be best for you. Instead of cutting down a method provide factual material on what is causing your latency increase. This again is my own settings which I can confirm work with as little latency as possible. I updated with my internal 'voice meeter' buffer settings as well. My post isn't intended as spam or providing false information if in fact the settings did not work for myself. If you are having trouble with this, what is your setup? More than likely something is off. It's a much better alternative and gives no issues. The plus side is I do not rely on Rocksmith for the tones as I use bias. Anyone reading this - please find another way to reduce your latency This has no effect on performance and can increase the latency of your game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |